But VR will allow us to get right up close to those objects, to look around, over and under them. It’ll let us hold and use them, piece them together, see them in their original environments, even climb inside.
VR Will Break Museums
Adrian Hon

And this, for me, points to the elephant in the room. Content is still king. And generating it comes at a cost. Creating content at scale to feed the hungry VR beast is going to be one of the biggest, most expensive and time-swallowing challenges to realising the vision described in this piece. Yes! I want a dinosaur museum in VR — and I want 50 fully realised dinosaurs in it, not just forlorn and token example in a big empty room.

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