In my daily digest, medium always suggests me to read articles such as “I woke up every day at 4 am for two weeks, and this is what happened”, or “I ate papaya for one week, and this is what happened,” and so on. Finally, it’s my turn to write my version of “this is what happened.”

In this case, I’m talking about all my free time, for several days, spent working hard on one of the most ridiculous achievements of my life: dissecting, understanding, and rewriting the old 1978 Super StarTrek videogame.

If you don’t know what I’m talking…

Emanuele Bolognesi

Digital products expert, lean approach advocate, passionate about design, UX, tech, game dev, retrogaming, tv series, bakery, gardening and teaching

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