I rewrote the 1978 Star Trek game and this is what happenedHow I spent all my free time for two week to rewrite a 42 years old videogameOct 7, 2020Oct 7, 2020
Brief History of Computer Game Platforms — part 1I love old computers and old computer games, and I love to read everything I find about both of them. Last summer I decided to write this…Oct 9, 2019A response icon1Oct 9, 2019A response icon1
Sid Meier’s Colonization — One of the best games ever designedThe art of creating a game has never been so “revolutionary”Apr 6, 2018Apr 6, 2018
Did Commodore, more than Apple, contribute to the birth of the personal computer?History is written by the winners, the personal computer is no exceptionSep 14, 2017A response icon2Sep 14, 2017A response icon2
Dual Track Agile: The Experience so farHow my team and I implemented this new methodology.Jan 25, 2017A response icon1Jan 25, 2017A response icon1
Published inUX CollectiveIntroducing Dual Track Agile — the theory10 useful suggestions for your product development processOct 7, 2016A response icon3Oct 7, 2016A response icon3
Nine interesting facts I discovered about San FranciscoNine random things that I learned in 9 days spent in this wonderful cityJul 22, 2015A response icon1Jul 22, 2015A response icon1
Making money with apps is toughA recap of the “Definitive App Economics Blog” by Tomi AhonenSep 30, 2014A response icon1Sep 30, 2014A response icon1