Interaction Design Process Blog
This weeks assignment…
In studio this week, we were designing a low-fidelity prototype of a mobile app. That sounds like a pretty broad task, so there were some limits put on the assignment. We were to design for citizen science, and for a specific user of our choice completing a particular task. The user I chose was an environmental preservationist, and they were doing research on water quality. I started by brainstorming what kinds of tasks people who are researching water quality in reference to the environment do.
User: Environmental Preservationist
I came up with three different tasks that the user could be completing: testing water temperature, pH levels, making various observations, and taking notes. Within the app prototype, there is a way (or a path to a way) to accomplish these tasks. In creating my prototype, I had to think about the navigation of the app, for example, on most of my screens there is a “back” button that the user can tap if they have made a mistake or simply want to go back. On some screens there is also a “categories” or “main menu” button to take the user back to the initial screens of the app. Here is a link to the video explanation of the app: https://youtu.be/RF8klEZWpTI