Problems… lots of problems

Eric Entwistle
1 min readApr 4, 2018

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Accomplishments:

This week I was able to finish up the house and put everthing together to make it cohesive. The character is reacting well to the environment and the first person camera and walking speed are appropriate. I’ve also added sound to the puzzles which sound good and accurate.

Blocks:

Making these puzzles seem natural in the environment has been a challenge and having the player interact with them in the house has crashed unity a bunch. Also adding sound to everything the player does has been taxing and I need a simpler script to work with.

Tasks for next week:

Fix the bugs with player interaction involving puzzles. Blend the puzzles into the house. Also keep chipping away at adding sounds to everything.

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