Gamification
What is it, how to use it and where can you find it?
Gamification is a concept of applying game mechanics and game design techniques to engage and motivate people to achieve their goals.
“Gamification (n.): the process of turning an activity or task into a game or something that resembles a game.”
It has been used by schools and private businesses as a way to make learning more fun.
Gamification is commonly used in non-game contexts, in attempts to improve:
- User engagement
- Organizational productivity
- Flow
- Learning
- Crowdsourcing
- Employee recruitment and evaluation
- Ease of use and usefulness of systems
- Physical exercise
- Traffic violations
Techniques
Early gamification strategies use rewards for players who accomplish desired tasks or competition to engage players. Types of rewards include:
- Points
- Achievement badges
- Levels
- Filling of a progress bar
- Providing virtual currency
Making the rewards for accomplishing tasks visible to other players or providing leader boards are ways of encouraging players to compete.
Potential consequences
- Unethical behavior
- Low cooperation and collaboration
- Disadvantaging certain player demographics (e.g. women)
(Productivity) Apps worth mentioning —
Habitica (Web, Android, iOS) — My favorite one.
EpicWin (Android, iOS)
Forest (Web, Android, iOS, Chrome, Window Phone)
Thank you for your time and if you’d like to share some insights on this topic, just drop me a comment down below.
Erik Fiala