Day 43 of Game Dev: How to Add a Customized Skybox in Unity!

Ethan Martin
2 min readMay 18, 2022

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Objective: Add a customizable skybox to my Unity project.

First go to your lighting settings.

and create a new lighting setting by clicking “new lighting setting”. Also check the auto generate box at the bottom.

Create a new material and change its “Shader” type to skybox. It will also have you select 1 of 4 types of skyboxes. I will briefly explain each one.

Before I explain the 4 different types of skyboxes keep in mind no matter which one you go with you can now edit their settings.

  • The procedural skybox is the same type that Unity comes with by default.
  • The panoramic skybox would be best suited for a panoramic/wide angled shot.
  • The 6 sided and cubemap skyboxes are pretty much the same thing. They split your skybox into 6 sides and then when you actually have it in the scene, the images will be combined to form your skybox.

If you interested I would look into each one of these more and see what each skybox’s pros and cons are. Either way that should get you started into setting up your own custom skybox in Unity!

Let me know if you have any questions or recommendations. Lets makes some awesome games!

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Ethan Martin

I cover topics related to C#/Unity, C++/Unreal and Game Dev. My goal is to write about these topics in a way that is accesible to all levels of skill.