How to Create a Project in Godot 4
You’ve downloaded Godot 4 and you want to create a project. When Godot launches, it will present you with the project manager. Click on the New Project
button.
Next, the Create New Project
window will appear. Give your project a name, such as First Godot Project
and click on Browse
to navigate to where you’d like to store the project.
If you’re interested in more context around the rendering settings, you can take a look at the pull request that discussed and introduced the changes. There’s also this blog post that talks about the different rendering options. Why does the window say Forward+
and not Vulcan
like the blog post? My guess is that it could be a macOS/Windows difference.
The last option, Version Control Metadata
, adds two files to your project: .gitignore
and .gitattributes
. Learn more about gitignore here and gitattributes here.
Finally, click on Create & Edit
to create your new project!