Play with wargame — Bandit 0–10

Bandit image from google

Level 0

The goal of this level is for you to log into the game using SSH. The host to which you need to connect is bandit.labs.overthewire.org, on port 2220. The username is bandit0 and the password is bandit0

Level 1

The password for the next level is stored in a file called - located in the home directory
files in bandit1
The cat utility reads files sequentially, writing them to the standard output. The file operands are processed in command-line order. If file is a single dash (`-`) or absent, cat reads from the standard input. If file is a UNIX domain socket, cat connects to it and then reads it until EOF. This complements the UNIX domain binding capability available is inetd(8).

Level 2

The password for the next level is stored in a file called spaces in this filename located in the home directory

Level 3

The password for the next level is stored in a hidden file in the inhere directory.

Level 4

The password for the next level is stored in the only human-readable file in the inhere directory. Tip: if your terminal is messed up, try the “reset” command.

Level 5

The password for the next level is stored in a file somewhere under the inhere directory and has all of the following properties:
- human-readable
- 1033 bytes in size
- not executable

Level 6

The password for the next level is stored somewhere on the server and has all of the following properties:
- owned by user bandit7
- owned by group bandit6
- 33 bytes in size

Level 7

The password for the next level is stored in the file data.txt next to the word millionth
grep, sort, uniq, strings, base64, tr, tar, gzip, bzip2, xxd

Level 8

The password for the next level is stored in the file data.txt and is the only line of text that occurs only once
Filter adjacent  matching  lines  from INPUT (or standard input), writing to OUTPUT (or standard output).

Level 9

The password for the next level is stored in the file data.txt in one of the few human-readable strings, beginning with several ‘=’ characters.

Level 10

The password for the next level is stored in the file data.txt, which contains base64 encoded data

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