Speed up cocos2dx 3.x by using prebuilt libs (Win32)
Frog Dev

Hmm, I have a question cause I have come into a problem. Why do you replace the property sheets with the original ones found in cocos2d folder?

I replaced the property sheets for both Debug and Release configurations with the same files found in cocos2d-x-3.14.1\cocos\2d

In this way, I am not able to have different “custom build steps” for each configuration (for example, copy files from different folders). Any change I make to the “custom build steps” is reflected to ALL configurations. Can you offer some guidance on this, please?