There are some resources about how to make it possible for intelliSense with PhaserJS in VS Code, like this: Visual Studio Code — IntelliSense for Phaser.js?
It works for me in testing project, but NOT working in my game project.
After many test, I figure out that just because my game project has too many folder and files in “node_modules”.
All I do is adding the “exclude list” in “jsconfig.json”, like this:
Some resources tell you add the “exclude list” in “jsconfig.json”, like this:
I tried, and it’s not working.
If you have same problem, try using “node_modules/**/*”, but not “node_modules”.