Felix HeibeckPrototyping Product ExperiencesHow we use low-fidelity experience prototyping for early stage interdisciplinary explorations across digital and physical.6 min read·Feb 15, 2023--1--1
Felix HeibeckinA View from AboveSustainable User ExperienceDesigning products that engage consumers as participants in sustainable practices.8 min read·Aug 20, 2019----
Felix HeibeckinA View from AboveDesigning consumer electronics in the Anthropocene. An Exploration.Going beyond ‘user-centered’ design towards embracing sustainability as a core design value.7 min read·Jul 23, 2019----
Felix HeibeckinA View from AboveExploratory Prototyping in Product DesignPrototyping for innovation in early product design stages — or: how we learned to love shitty prototypes.6 min read·Oct 15, 2018--4--4
Felix HeibeckinTEAGUE LabsNintendo Power Glove for VRThe Power Glove was Nintendo’s first foray into motion-controlled gaming. But the product produced by Mattel was ahead of its time; gaming…4 min read·Oct 3, 2017--1--1
Felix HeibeckinTEAGUE LabsPrototyping Car UX in VRWe have been working on connected and autonomous car projects at TEAGUE for a while now. We have found it to be indispensable to use…5 min read·Mar 13, 2017--2--2
Felix HeibeckinTEAGUE LabsGoogly Eyes for VR MasksThis is a Teague Labs post. For an interactive version of the article, view the original article.3 min read·Feb 24, 2017----
Felix HeibeckinTEAGUE LabsA modular light bulb designed for graceful obsolescence.Light bulbs have been the first significant step many people and companies have taken into the connected home. Moving forward, connected…4 min read·Jan 10, 2017--2--2