Jon ShortDay 199: Abstract Classes in actionObjective: Setting up inherent classes and abstract classes in action.May 15, 2023May 15, 2023
Jon ShortDay 198: Designing Enemies using Abstract ClassesObjective: Creating Class Inheritance and Abstract Classes.May 5, 2023May 5, 2023
Jon ShortDay 197: Camera Follow System in UnityObjective: Create a camera follow system in Unity using Cinemachine.May 4, 2023May 4, 2023
Jon ShortDay 196: Creating Player MovementObjective: To create player movement without using a grounded variable.May 3, 2023May 3, 2023
Jon ShortDay 195: Setting up Perspective ParallaxObjective: Create Depth in the scene.May 2, 2023May 2, 2023
Jon ShortDay 194: Animated Tile Sets in UnityObjective: Create and use animated tile sets.May 1, 2023May 1, 2023
Jon ShortDay 193: Introduction to Tilemap in UnityObjective: how to set up Tilemap.Apr 28, 2023Apr 28, 2023
Jon ShortDay 192: UI Music Game (part 6)Objective: Create the Title Screen and Profile Screen and game menu.Apr 27, 2023Apr 27, 2023
Jon ShortDay 191: UI Music Game (part 5)Objective: Create the virtual piano and the music player.Apr 25, 2023Apr 25, 2023