The Expedition Update Log
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Version Update Log
July 4th 2024 Update
Mission Reward
- All expedition mission rewards Nova reduced to 50% of the original
- The core probability of all expedition mission rewards reduced to 50% of the original
- The average yield of all expedition mission rewards Damage Core reduced to 20% of the original
- The stabilizer probability of all expedition mission rewards reduced to 50% of the original
- The E-Mech destruction returns Nova reduced to 50%
Mission Cost
Buff price
Mech repair cost
E-Mech make
Instant Expedition Completion Cost
Core update cost
Dec 21st 2023 Update
Expedition PvP Season 2
Optimization
- Increase matching randomness, the same opponent will not be matched continuously.
Dec 14th 2023 Update
Expedition PvP Season 1
Optimization
- Updated points rules
winning points: every match +10 points
losing points: Bronze +5 points, Silver +0 points, Gold -5 points - Battle Formation
There are three formations (Shield, Fist,Javelin) , each with a counter relationship to the others. - Added personal data center display.
👉For details, please view here
Nov 13th 2023 Update
Optimization
- Add display of current rank and participating mech information when confirming a match.
- Add S-Core filtering function to the core list in PvP.
- Add display of current Match information.
- Added option to filter unclaimed rewards.
Nov. 8th 2023 Update
Bug fixes
- Fixed the problem of incorrect display of combat power when loading BM Co-op Plugin and QP Co-op Plugin cores.
- Fixed the issue where free tickets could not be reserved for games.
Optimization
- Add the current prize pool display on the PvP mode homepage.
- Add reservation information for each rank.
- Add icon display when purchasing Buffs.
- Stagger E-Mech manufacturing time and centralized matching time.
Nov. 7th 2023 Update
Expedition v3.0 Update
- New Expedition PvP Mode: online battles with real users.
- Season System: A season spans 14 days, including 12 days of Live-season and 2 days of Off-season.
- Matchmaking System: Users can reserve 10 matches of the corresponding rank every 4 hours.
- Rank Settings: A total of 3 ranks are set: Bronze, Silver, and Gold. Only users of the same rank can match each other.
- S-Mech & S-Core: PvP exclusive props, available for free in PvP each battles.
👉For details, please view here
Sept.13th 2023 Update
Detail
- Added core locking function. When upgrading cores, users can choose to lock specified cores. Locked cores cannot be selected from the selection list.
- Added daily limit on number of E-Mech users can mint. Regular players can mint max 3 per day, AP holders can mint max 5 per day.
Sept.1st 2023 Update
Optimization
- Keep the planet and difficulty records selected by the user in the expedition, and there is no need to select again after closing the web page or switching tabs
- Show E-Mech manufacturing countdown on expedition page
Auction House
- Added stabilizer level 1–3 filter options
- When listing products, add the lowest price display for products with the same attributes in the current market.
Bug fixes
- Fixed the problem that the order still exists and the quantity is displayed as 0 after the item is traded in the auction house
August 29th 2023 Update
Expedition v2.1 Update Summary
Abstract
- To stop manipulation by farmers or script cheaters over E-Mechs, via better mechanism and technical maneuvers.
- To reduce the possibility of asset inflation by adding new item: Stabilizer, and at the same time granting higher value to Cores and E-Mechs.
- Greatly increase profitability of high-level Cores (in a non-linear fashion), to emphasize the value of Cores.
- To optimize user experience for the process of Core upgrades.
Details
E-Mech
- E-Mech manufacturing is open once every 2 hours, each time lasting 5 minutes.
- An expiration period of 7-days is added. When expired, an E-Mech will not be able to be listed or participate in Expeditions. An expired E-Mech will count toward a player’s limit to hold E-Mechs, but won’t count toward the total supply.
- When a trade occurs, the traded E-Mech’s expiration period will be reset.
- An E-Mech can be actively destroyed. Depending on its durability at the time of destruction, a “Stabilizer” might generate as result, and a portion of Nova Points might also be returned. If a full durability E-Mech is actively destroyed, it will 100% generate a “Stabilizer”, and there is a chance the “Stabilizer” will be high-level.
- When a new account makes an E-Mech for the first time, the required consumption of Damaged Core is increased from free to 5.
- A frequency limit is added for clicking E-Mech’s “Make” button.
New item: Stabilizer
- A Stabilizer serves the purpose of lowering chance of damage during an upgrade. There are 3 quality levels, the higher the level, the lower the chance of damage, only 1 Stabilizer can be used in every upgrade.
- When a Core upgrade fails, there is a chance to damage the Core. Using a Stabilizer will lower the chance of damage during an upgrade, it is possible to lower it to 0%.
- A Stabilizer might be generated as a result of an Expedition victory. When a full durability E-Mech is actively destroyed, a Stabilizer will surely be generated.
- Stabilizers are tradable and upgradable.
Core
- Selectable materials for a Core upgrade is increased to 3 pieces. An upgrade material’s success rate cannot exceed the upper limit of its level.
- Level 3 and above Core effects are greatly enhanced (non-linear fashion), [Core level data].
- The number of Damaged Cores that can be acquired via a Core upgrade fail is changed to unlimited.
- During a Core upgrade, the material selection list will prioritize low star and low rarity materials, the filter settings will be saved.
- When upgrading, the probability of non-similar core materials is increased from the original 50% to 70%.
Auction House
- In the transaction history, a function to view detailed description of sold Weapon Cores and E-Mechs is added.
Optimization
- Expedition’s interface and Auction House’s interface will now display the current remaining supply of E-Mech.
- Description for Cores is updated and optimized.
Bug fixes
- Fixed the issue where non-AP holders who loaded ES Cores do not get combat power.
- Fixed the display issue where activating combat power buff will show the buff being doubled.
- Fixed the issue where manufactured E-Mechs that are elite level and above display incorrect weapon count.
August 17th 2023 Update
New functions
- Weapon Core, can be used to increase Mech combat power.
- Damaged Core, can be used to manufacture E-Mech, a Damaged Core is generated when a Weapon Core upgrade fails or when an Expedition mission is victorious.
- E-Mech, a random quality E-Mech is generated by consuming Damaged Cores and Nova Points.
- Weapon Cores, Damaged Cores, and E-Mechs are all tradable in the Auction House.
Basic Adjustments
- Daily Expedition attempts increased from 2 times to 5 times.
- Expedition attempt is reset daily at server time 00:00.
- NFT Mech durability limit is increased.
- Rewards for a successful Expedition attempt is reduced to 40% of the original reward.
AP card holder privilege adjustments
Mar 28th 2023 Update
- Mechs’ combat power can now be seen on the secondary market.
- When the Expedition squad consists of Quartan Primes or Bi-Mech, the combat power of each hired merc Mech will increase by 500.
- Skanda I — Normal difficulty and rewards will not fluctuate randomly.
Mar 16th 2023 Update and Release
- The cost for immediately completing expeditions increases each time and the number of increases resets daily.
- The difficulty and rewards of all expeditions are randomly refreshed after completing any task.
- The daily purchase limit for a single account has been reduced from 4 to 3 times. The purchase limit for each AP remains unchanged.
- The power of the Buffs purchased through AP privileges has been reduced from 10% to 5%.
- The power of mechs enhanced through AP privileges has been reduced from 5% to 3%.
- The power of missions on the planet Thoth α has been increased.
- The repair costs for Mythical and Legend quality mechs have been raised.
- The experience of receiving reminders for mech repairs has been optimized.
- The sorting of mechs in the list has been optimized from high to low power.
- A shortcut to access expeditions of Medium difficulty has been added.
- Nova Points transaction records have been added.
- A history of expedition tasks has been added.
- Nova Points exchange limit for ACE has been reduced from 100 to 50 per day.
Mar 9th 2023 Beta Testing
- Beta testing for Alpha Prestige Holders
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