For several years now, we’ve seen a glut of First Person shooters whose defining characteristics have become more and more indistinguishable. Perhaps you feel like the genre has been exhausted, that you’ve shot all the aliens, explored all the corridors that needed exploring, saved enough worlds. This fall comes Destiny, a sci-fi FPS that will shoot that notion straight out of your head.
Imagine the drum-tight, best-in-class controls and guns of Halo mixed with the leveling structure and loot collection of Borderlands. If you’re imagining anything other than the future of interactive entertainment, then you’re wrong. Dead wrong.
As if that wasn’t enough, Bungie has created an innovative living, breathing world, not only populated by wondrous alien races to shoot (like “The Fallen”, “The Vex”, “The Hive”, and “The Cabal”), but you’re friends! Bungie has created a “shared-world” shooter. It’s the first of it’s kind, but I’m sure will come define how we see next gen gaming in years to come.
“Well that’s all well and good,” you might be saying, “but what does it look like?” Well I’m here to tell you that Bungie’s technical wizards have done it again, to deliver a revolutionary next gen experience. Lighting and textures are so life-like that after a few hours of Destiny real life begins to pale in comparison. I think we can all agree, Destiny is the go-to destination for alien shooting action this year.
Destiny is destined for store shelves on Playstation 4, Playstation 3, Xbox 360 and Xbox One this Fall 2014.