Play Lab Exercise 2: Side-effects and side-shows

— — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — — —- —-— -— The Ephemeral Interface— — — — — — — — — — — — — — — — — — — — — — — — — — — — — —- — — — — — — — — — — — — — — — — — — — — — — — —

Side Effects: What consequences might there be, from the new thing or way of acting?What effects could it have on society more widely? Will some people ‘opt out’ of it? Will some people rebel against it? Are there technological or environmental ‘limits’ that we might reach?

Side-shows: What other things are going on in this world? What parallel developments, related or unrelated, go along with the phenomenon you’re examining? What are the big issues in this world, the areas of public debate?

Smartphone apps allow for a significant amount of information to pass through a mobile device. As apps are becoming less popular to download and are seen as too much of a commitment to keep, how will information exchange living in the future?

People are becoming more and more open to the idea of sharing personal and private information in this “Information age.”

What if mobile devices become less personalized? What if the gates are opened on both ends for information to flow through as it pleases? As beacon technology becomes more abundant, mobile devices could provide a significant amount of highly contextual information that would only exist on a device when the users needs it.

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