Concept Art from Hurry Hurry Heal Me

Final Major Project’s 2017

Hurry Hurry Heal Me — Local Co-op stress inducing heal ’em up

2 min readFeb 17, 2017

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I have recorded a series of podcasts with the final year games design & art students at Winchester School of Art to allow them to tell you briefly about their projects and how you can keep up with all the news on each them. Please subscribe http://dctr.pro/podcast to the inkubator podcast using you favourite podcatcher (I recommend Marco Arment’s Overcast https://overcast.fm/)

In episode two of seven. I talk to Claudia and Bobbie about their stress inducing co-op game, thats all about healing. They are using Unity, Maya and a solid bitbucket collaborative set up to produce what looks to be a highly unique and polished indie game hoping to secure a future on the Nintendo Switch.

http://hurryhurryhealme.com/ — main site

https://hurryhurryhealmeblog.wordpress.com/ — Development Blog

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BA (Hons) Games Design & Art at Winchester School of Art - Programme Leader @adamprocter — http://winchester.games