Board — User testing

Over 2 weeks students were encouraged to iterate and test there concepts as much as possible culminating in the open testing afternoon. Within the 2 weeks we covered the concepts around Lean UX and Conditional Design to allow for idea iteration and testing, along side workshop in programming, game theory and contemporary issues in games design.

Board Flyers being printed on WSA’s own Risograph to promote the event

The open user testing afternoon for the board game project was well attended and a host of feedback on further iterations was considered and tested. Prototyping and iteration shows the students that with little input you can attempt to prove if an idea is good.

Nibbles, Fizzy Pop and Beer to entice the user testers
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