Board — User testing
Over 2 weeks students were encouraged to iterate and test there concepts as much as possible culminating in the open testing afternoon. Within the 2 weeks we covered the concepts around Lean UX and Conditional Design to allow for idea iteration and testing, along side workshop in programming, game theory and contemporary issues in games design.
The open user testing afternoon for the board game project was well attended and a host of feedback on further iterations was considered and tested. Prototyping and iteration shows the students that with little input you can attempt to prove if an idea is good.