gamevanillaData-oriented design is more than just performanceEver since DOTS (Data-Oriented Technology Stack) was introduced in Unity last year, there has been a lot of talk about how it enables a…Jun 9, 2019Jun 9, 2019
gamevanillaSurvival Shooter using Unity’s Entity Component System (revisited)A few months ago, right after Unity’s new Entity Component System (ECS from now on) was announced and its first preview released at GDC, I…Jan 2, 2019Jan 2, 2019