Wireframes, flows, personas and beautifully crafted UX deliverables for your inspiration
Fabricio Teixeira

The sketches at the top are very pretty but it looks like people invested too much time. Why spend so much time on throw-away work? Sketch rough and fast to get feedback on the idea not the drawing, then do the drawing.

One clap, two clap, three clap, forty?

By clapping more or less, you can signal to us which stories really stand out.