Juliann FMid-Mortem: Making a Game about Imposter SyndromWhere does fun ends and the learning begin?Apr 25, 2019Apr 25, 2019
Juliann FPokémon: Red, White, & Blue as an Educational GameAn EDGE Framework AnalysisApr 20, 2019Apr 20, 2019
Juliann FMental Health in Older Horror GamesIs it still just an aesthetic horror tool?Apr 11, 2019Apr 11, 2019
Juliann FBury Me, My Love as a Transformational GameAn EDGE Framework AnalysisMar 19, 2019Mar 19, 2019
Juliann FThe Witness Brain Washed My Friend Group and I liked itEvery once in a while, you come across a game or piece of media that simply and totally consumes you.Mar 7, 2019Mar 7, 2019
Juliann FWhy Use Diegetic Elements?While working on a VR project for a class, one of my many roles was UI designer. Knowing nothing about how to design a UI for VR, I began…Feb 21, 2019Feb 21, 2019
Juliann FPermadeath in HellbladeWhat is the effect of the decision to include this and was it worth it?Feb 7, 2019Feb 7, 2019
Juliann FHellblade as a Transformational GameAnalysis of Senua’s Sacrifice using the EDGE frameworkFeb 6, 20191Feb 6, 20191