Code at Play

Photo by Charlotte Coneybeer on Unsplash

Making sense

As an introduction to the session we had a read through this article by Jason Bailey that gives a good account of different practices within this area. In particular it draws really good comparisons and links between the post-internet, post-processing shape of the genre and 20th c. movements such OpArt and the algorithmic processes of Conceptualism.

Leicester

Generative art is really prominent in Leicester with the work of Interact and the Computer Arts Society regularly programming exhibitions. The Computer Arts Society maintains a large online archive here, which is a really useful resource for examining different practices within the field. Many of the tutorials available for beginners looking to use Processing and other tools, build recreations of the earlier works.

Play

Processing is an essential tool for exploring generative artwork. Last year its creators, Casey Reas and Ben Fry published a fantastic history of the tool here.

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