Streaming Pains

Or: How an RPG sparked the discussion about streaming rights

(4/4/2017) Saw the release of Persona 5 in Europe and the US, roughly 5 months after the Japanese release.

The game itself looks great, stunning visuals, great flow and beautiful transitions at the graphical level. From the sound bytes I have heard (bear in mind it wasn’t much) the dialogues sound good and the BGM / OST is amazing

Now if you add the already known game mechanics to older ones being tweaked and reused and some new ones we get a great game.

Unfortunately, I haven’t played the game yet. I’m still very busy with both Tales of Berseria, Nioh, Fate: Extella and the random bout of KOF XIV or Guilty Gear XRD. That said allow me to talk about another issue related to the game, and has enraged the community: the streaming limitations.

Streaming blew up over the past few years, as younger audiences gravitate towards readily available and at the point of their fingers.

This on itself became a whole new business model involving large sums of currency, and for some a full time job. And here is were the opinions get divided, Atlus the game developer for Persona 5 posted this on Twitter:

Within the tweet, this was requested:

You’re more than welcome to talk/show Confidants, the new combat, the Velvet Room, the dungeons, etc. Just please keep in mind that as a singular story playthrough, viewers are *highly* wary of spoilers!
In-game Content Limit: Please limit video content through the in-game date of 7/7.
Video Content
You can post however many additional videos you’d like, but please limit each to be at most 90 minutes long.
No major story spoilers, and I’ll leave that up to your good judgment. If you need some guidelines, avoid showing/spoiling the ending segments of the first three palaces. While you can show initial interactions with Yusuke, avoid his awakening scene, and that whole deal about THE painting. Also, don’t post anything about a certain student investigator.
I know I mentioned not showing the end of each palace, but you can grab footage from the Kamoshida boss fight. However, don’t capture video from the other major boss fights.
Must not focus solely on cutscenes/animated scenes, should prominently feature dungeon crawling/spending time in Tokyo.
You can post straight gameplay or have commentary.

To my understanding a simple request albeit the penalty may be harsh, if streamers indeed fail to comply and Atlus actually pursues it.

And then gaming press immediately framed it as some sort of anti-consumer move for some reason, but lets take a look at the whole situation:

Persona 5 is a Role Playing Game, made for one player, it thrives on secrecy and mystery, usually these kinds of games are 40+ hours long and few replay the game.

Setting the issue with spoilers aside. Do you see the inherent problem here?

I think streamers should be held to the same standards as critics, in this particular genre of game, sure they can broadcasting should remain an option but having some rules on what they can show would also protect the creator. Of course that’s just an opinion, and I’d love to hear your take on this.