WebGL Masking & Composition
Szenia Zadvornykh
901

Hi Szenia, first of all it’s a very intersting article. Thank you very much for your work. In your alpha mask example I was wondering if it’s possible to use a white mesh instead of a .jpg to define the shape of the mask ? I tried to add a mesh to this line like below but it doesn’t seem to work :

maskPass.uniforms.tMask.value = mesh;

If you have a lead that would be awesome :) Thank you.

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