Guilherme Santos
Aug 23, 2017 · 1 min read

Great post, thanks for sharing! Inspired by this, I started building a game yesterday and I also will be using RN. I was wondering one thing as I’ve stumbled upon the problem of rendering SVG images in RN (sadly it’s not well supported when the images get more complex): how did you manage to make the images rotate? Was it accomplished through Animated? If not, could you point me at the right place?

Sorry for asking before digging deeper. I just investigated the SVG library you used and it seems to use the same technique [this guy](https://gist.github.com/beausmith/d2b56e6659e08ad0ceb4ae8684fb05d1) uses for rendering SVG images (except for the optimization stages). But it will be too much of a pain if I end up having to mess around with the SVG sources to manage to get them rotating.

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    Guilherme Santos

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