Halo Platform Bi-weekly Newsletter: September 28th, 2018

Welcome to the Halo Platform Bi-Weekly newsletter! This is where we provide updates on recent developments and announcements for upcoming news, products, and events.

Since our last newsletter, we began localizing our marketing content into Arabic, Simplified Chinese, Hindi, Japanese and Russian markets and have provided a lot of translated content with much more to come. This project will continue to develop as the Halo Platform progresses. To help fulfill community needs with localization, we are looking anyone fluent with these languages who would like to help build those linguistic communities. If you’re interested, please contact support@haloplatform.tech and a staff member will reach out to you.

Our current international sources can be found within our forum, Discord, and the below social media links:

Arabic
https://www.facebook.com/Halo-Platform-Arabic-744295762587007/ 
https://medium.com/@haloplatformarb
https://twitter.com/HaloPlatformARB

Simplifed Chinese
https://www.facebook.com/Halo-Platform-Chinese-328233647912191/ 
https://medium.com/@haloplatformchn 
https://twitter.com/HaloPlatformCHN

Hindi
https://www.facebook.com/haloplatformhindi/ 
https://medium.com/@haloplatformind
https://twitter.com/HaloPlatformIND

Japanese
https://www.facebook.com/Halo-Platform-Japanese-266919813937700/ 
https://medium.com/@haloplatformjap
https://twitter.com/HaloPlatformJAP

https://www.facebook.com/Halo-Platform-Russian-1221200314709739/ 
https://medium.com/@haloplatformrus
https://twitter.com/HaloPlatformRUS

Proposal-001

Proposal-001 is a vote to consider a split on the HALO currency. This split means that the total supply of HALO would increase if the vote is passed. Anyone would has HALO would be eligible and there would not be any restrictions even if you store HALO in your wallet or own a masternode.

How would this work?

1. If the vote is passed, a hard fork will increase all holdings by a determined amount. For example at a ratio of 100:1, if you have 1,000 HALO, you will have 100,000 HALO after the swap. Note: The specific split ratio will be voted on by the community.

2. All masternode tiers would be increased in collateral requirement also by the same factor. For example, a Tier One Masternodes would increase from 500 Halo to 50,000 at a 100:1 ratio.

In addition to this, we’d also place a lot more emphasis on the use case of HALO as a Currency. The brand “HALO Currency” is something that would be marketed in addition to the incredible Halo Platform.

Why do this?

For those who’ve been following closely, Halo Platform has a number of very exciting developments in the pipeline (HaloDex, HaloX, Browser Extension, Block and Chain Games, etc). However, a genuine concern is that the amazing features and benefits of the Halo Platform can sometime detract from the incredible performance of the HALO blockchain itself. The fact that the HALO blockchain is incredibly fast (handling thousands of transactions per second) and has zero fees, makes this potentially one of the most disruptive projects in the entire cryptocurrency industry. If we are to position ourselves as a currency, then we need to remove any psychological barrier to entry for any potential adopters.

There are many examples where certain cryptocurrencies (mostly with a low price per coin & high coin supply), have gained significant traction in terms of market capitalization, while not offering anywhere near the benefits that Halo does just as a currency, yet alone as a Platform.

Throughout last week, votes were cast among our community and today the voting ended. Next week we will make an announcement on the collected votes and begin the vote for the split ratio.

To stay up to date on Proposal-001, visit our forum discussion here.

Halo Platform Media Room

Last week we added a new section to the Halo Platform website showcasing our media resources. Within this page you will find links to our recent news updates, events we will be attending, photos and videos.

Many of our community members have requested content that they can share with influencers to increase our reach. We welcome anyone to utilize media from the page for that purpose.

HOARD Voting

Hoard is currently hosting a voting competition. HALO has been added as a currency to vote for. Cast your vote today and if selected among the winners, you’ll see Halo on the Hoard mobile wallet as well as their decentralized exchange launching next year.

To vote, simply click the link below and enter HALO

https://www.hoardinvest.com/vote/

Featherlite Updates

Featherlite recently had a software update. Please download the latest version here. Below is a list of changelogs.

Featherlite 1.1.2:

  • Removed “reset local storage” button
  • Handling “out of space” error message from GLO (shows it in splash UI)
  • Added ability to save GLO logs to a file (goes into ~/Downloads/glo.log) in bot splash-ui and main-ui
  • Changed default port to 9565
  • Added additional information for GLO sync in splash-ui
  • Batch is resolved when all transactions are rafter rather than when they hit the GLO node
  • gasLimit is properly calculated now based on chain instead of hardcoded value (this affected execution of smart contracts occasionally)
  • Changed default port to 9565

Masternode System Updates

The Masternode DAPP recently had an update. To apply the update, simply restart Featherlite or click Refresh while in the Masternode DAPP. Below is a list of changelogs.

Masternode DAPP 2.4.4:

  • Re-enabled buy selected button in the marketplace (see fixes in feather release)
  • Fixed termination dialog saving confirmation after close
  • Fixed monitoring loading after already booted
  • Fixed monitoring sometimes not reloading after changing prime account
  • Fixed issue that sometimes caused errors when booting monitoring
  • Fixed issue where withdrawing from watched node caused unintended UI interactions
  • Fixed issue that sometimes caused monitoring loading to show an incorrect percentage
  • Fixed issue where the number of sell orders would not update automatically after creating a sell order
  • Fixed issue where reward balance would not update when withdrawn through masternode “Manage” view
  • Added indicators for purchasing own sell order in marketplace
  • Added loading indicator when withdrawing rewards

Masternode DAPP 2.5.0

  • Improved masternode loading time
  • Improved statistics loading time
  • Fixed issue that caused masternode alias to not update automatically after changing alias in masternode manage view
  • Fixed reward balance sometimes not updating automatically for individual withdrawals from masternode list view
  • Fixed issue that sometimes caused multiple “are you sure” confirmations to create a sell order
  • Fixed issue that sometimes created several blank additional account fields when provisioning a private node
  • Fixed issue that caused provisioning a private node to fail if additional account fields were left blank

DEX updates

We have made a ton of updates to Trading View and to tickers. We have updated our subscription model and it is now working 100% of the time. We have deployed the wrapper system so you can convert Rinkeby ETH into H-ETH.

Wrappers!!!

So the system now has ETH -> H-ETH capabilities. However you must be on the RINKEBY network for your eth to be counted, DO NOT SEND ETH ON MAINNET! More instructions on this system is coming, but it will allow you to test trading H-ETH on our dex.

Subscriptions Are Fixed!!!

So we have been working to address the issue that has been present since we launched the DEX on Testnet, which was that live data would not always be received by the client. This meant that different clients got out of sync and would show different order books. Obviously we cannot have this. So we worked this sprint to build out and redefine new data pipes and partnered with the company Pusher to do this. We now not only have live data being propagated to clients correctly, but we are being more deliberate about what events each client connected should receive. This cuts down on our bandwidth and data charges and make sure that end user machines can handle all the data coming at them.

We also addressed a large problem of memory consumption and performance on the DEX. Because our dex moves faster than any other DEX out there, we have to handle new issues that others don’t. Essentially we needed to start handling data better and making sure that the internal javascript running the dex was as streamlined as possible. We can gladly say that we reduced the memory footprint while under load by about 65% with some easy to attain performance improvements.

There is also a new frontend page coming that will list markets in a data table for you to find the market you want to trade in easier. Currently it isn’t hooked up to live data so you will have to refresh to get new info, but it is a start in that direction. This frontpage will also be used to share announcements, and information for people coming to the DEX. We hope it serves as a good landing for new users and returning users.

The final update we worked on this sprint is tradingview. We were having some data inconsistencies with what tradingview was expecting, and so we began fixing that. So now that we have, volume and ticks/wicks are working on the tradingview chart. This has also been moved over to pull live data from our new backend.

Not all changes were on the frontend and noticeable, we rewrote the backend to be more performant, adapt to changes, and to run across multiple servers if needed. With the real possibilities of seeing 1000 trades per second or more when we move to off chain order books, we worked with industry leaders to make sure our clusters and servers are all optimized correctly for production. We hope to move the testnet to this new production environment for load testing before launch.

All of these updates will be available on Testnet soon. Keep an eye on Discord for an announcement. For instructions to test HaloDEX, please visit here.

HaloX updates

Over the past two weeks, the team has worked on completing the exchange API client and testing the client-server functionality. With this piece done, the team is now focused on frontend websocket integration as well as architecting the wallet connectivity piece. The backend developers are going to focus on writing unit and performance tests over the next sprint.

Exchange wallets are getting plenty of attention this sprint (2 week period). We are building a redundant wallet node network that will allow us to process deposits and withdrawals in near real time. Wallet security is very important to us. Our customers trust that we will provide a robust, secure method of tracking and storing their digital assets.

Business Development Updates

The past two weeks have been full of exciting work communicating with industry influencers and investigating ICO hosting opportunities from contacts made at the Boston TokenFest event. Along with the work being done to list our HALO currency on external exchanges, we are actively talking with other projects who might host their initial tokens listing on our platform. There are a lot of ICO and tokens in the industry, so we’re examining 10–12 of the most promising upcoming projects a week for a possible hosting on our blockchain. The addition of these compelling projects to our network will only serve to strengthen and grow our ecosystem and position in the industry.

TokenFest 2018 — Matt Dowd of Halo Platform with Jeremy Ramos of Priatek discussing their platform’s exciting In2Win system for gamifying coupons and tokenizing rewards.

Block & Chain Games updates

Fracture Labs partners with Block and Chain Game Studios

DECIMATED is a post-apocalyptic survival game with a blockchain based economy. Player-to-player trading, digital scarcity, ownership of items and a smartphone wallet. From their recent evaluation report, the DECIMATED ICO will be based on Ethereum blockchain (ERC-20) and the game will issue non-fungible virtual items on the Ethereum blockchain first. Afterwards, in game tokens will be usable on the Halo Platform blockchain.

We are very excited to work with DECIMATED and look forward to the release of their game. More details can be found here.

The Block and Chain Games Studio sends out weekly newsletters to the community. Go here to sign up so you never miss an update.

Halo Platform Portfolio updates

This week Portfolio has fully integrated account tracking and users are able to add accounts to track (both exchange accounts to sync accounts, and manual wallet addresses) and also edit or delete them. These account metrics have been hooked into our charts so that users can see their portfolio values over time and distribution across all their wallets. Users are also able to fetch pricing data from multiple exchanges. We’re currently working on adding multiple exchange support through CCXT so you will be able to add almost any exchange supported by CCXT to be tracked by Portfolio.

Sample of Portfolio Accounts

In other news

To keep accounts secure (and not lose them). Anyone using Featherlite should know how to import and export a private key. Watch our latest video tutorial here:

https://www.youtube.com/watch?v=R7zydYDyzLo&t=2s

Halo Platform Resources

Masternode Instructions

Setting up and using a masternode is simple with the Halo Platform. Featherlite walks you through the necessary steps to acquire, deploy, join, watch, and collect awards from your masternode.

For detailed instructions with images, go here: https://wiki.haloplatform.tech/Masternodes

https://www.youtube.com/watch?v=V7BNkGWqJ4o

Masternode Estimated Reward Payouts

If you’re curious about masternode reward payouts, refer to the below spreadsheet.

https://docs.google.com/spreadsheets/d/1ghIixsf4WSrd9RYEAEc3lzuB8pq9MX9mi27h39GJL-U/edit#gid=826076888

Block Explorer

Check out our searchable block explorer to take a close look at any block or transaction on the chain. In the coming days you’ll be able to see transactions for each wallet address on chain: https://explorer.haloplatform.tech/.

View our progress on our roadmap. https://www.haloplatform.tech/roadmap.html

Connect with us in social media

Offical Forum — https://community.haloplatform.tech/

Twitter — https://twitter.com/Halo_Platform

Reddit — https://www.reddit.com/r/HaloPlatform/

Discord — http://discord.haloplatform.tech/

Telegram — https://t.me/haloplatform

Google+ — https://plus.google.com/u/0/108336112327687734137

Steemit — https://steemit.com/@haloplatform

Medium — https://medium.com/@haloplatform

Facebook — https://www.facebook.com/HaloPlatform.tech/

Youtube — https://www.youtube.com/channel/UCZqP3U9jFO0XTV6EYNt1dqg

Instagram — https://www.instagram.com/halo_platform/

LinkedIn — https://www.linkedin.com/company/haloplatform/

Github — https://github.com/haloplatform

Block and Chain Game Studios — https://www.blockandchain.games/

Halo Platform/Block and Chain Game Studios international community:

Available languages: Arabic, Chinese, Hindi, Japanese, and Russian.

https://community.haloplatform.tech/forum/41-localized-forums/

Where to Get Help

If you run into any issues with any of our products (and you’ve tried refreshing and full node and that doesn’t fix it), there are numerous ways to reach out to us:

Email: support@haloplatform.tech

Discord: http://discord.haloplatform.tech/ (our moderators and support are online almost 24 hours a day. Special thanks to Moggy, Abe, Jay B., Pesh, and SeriousBasil237).

Website (we have a support platform built in): https://www.haloplatform.tech/

^Everyone @ Halo Platform


Originally published at community.haloplatform.tech.