Mark is taking on the world (the virtual one that is)!

Image from Canva photo stock
  • Being able to workout virtually with friends or personal trainers.
  • Virtually learning a new game, physical skill or sport!
  • Virtual surgery practice.
  • E-learning through metaverses that zoom into the human body, atoms, space, etc. to visualize complicated scientific concepts.
  • E-learning through metaverses that replicate historical events and places.
  • Personal stylists virtually assisting clients in shopping for their clothes.
  • Interior designers virtually assisting clients in shopping for their furniture, home accessories, paint, etc. Wouldn’t it be lovely to see the end result before spending time and money?!
  • Attending digital museums and art galleries!
  • Hybrid work setups through metaverses could very well be the answer to Dubai’s traffic issue or any metropolitan city for that matter!
Image from Canva photo stock
  1. Develop a framework (for developers, designers, creators and entrepreneurs) to ensure there’s a code of conduct to follow while developing metaverses. Regulators must ensure that the framework is realistic and does not restrict the advancement of this technology.
  2. Build the required network infrastructure.
  3. Raise awareness on the pros and cons of this technology.
  1. Follow good ethics while developing and using the technology even if there are no regulatory restrictions and guidance in place.
  2. Ensure that the developed work takes into consideration data privacy and protection.
  1. Know their rights.
  2. Protect their identity and personal data by not oversharing.
  3. Follow good ethics when using the technology (and not feel free to act differently than they would in the physical society).
Mark Zuckerberg at a Samsung event at the Mobile World Congress in Barcelona, Spain, Feb. 21, 2016 (Picture published under Mark Zuckerberg’s Facebook Account)

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