James HebditchJH Weekly Sprint 4 / 26 / 17In the last couple of weeks, I’ve been thinking quite a bit about the entire Senior Thesis project. I’ve come to realize that it hasn’t…Apr 25, 2017Apr 25, 2017
James HebditchJH Weekly Sprint 4 / 12 / 17Last week, one of my biggest priorities was to fix the car controller for the racing game, in order to get the game play cemented. As of…Apr 12, 2017Apr 12, 2017
James HebditchinIMM at TCNJ Senior Showcase 2017JH Weekly Sprint 4 / 5 / 17After conceptualizing and modelling a track last week, the majority of this week involved adding finishing touches and getting it…Apr 5, 2017Apr 5, 2017
James HebditchJH Weekly Sprint 3 / 21 / 17After modelling a vehicle and a basic track last week, the goal I set for myself for this week was to add finer details to the track, get…Mar 21, 2017Mar 21, 2017
James HebditchJH Weekly Sprint 3 / 8 / 17Due to the limited time, I had done some rethinking this week on the overall scope of this project. Because of this, I’ve decided to shift…Mar 8, 2017Mar 8, 2017
James HebditchJH Weekly Sprint 3 / 1 / 17In the last week, I’ve continued to design track shapes for my racing game. Just like last time, I used extrusions on a basic cube shape…Mar 2, 2017Mar 2, 2017
James HebditchJH Weekly Sprint 2/15/17As of right now, a basic racing scene has been set up in Unity, however a lot of our assets are taken from the standard assets in the Unity…Feb 16, 2017Feb 16, 2017
James HebditchJH Weekly Sprint 2 / 7 / 17For my senior thesis project, I’ve been working on a 3D racing game that features several different vehicles with differing mechanics, item…Feb 8, 2017Feb 8, 2017