A roller coaster designer for example, could be said to be designing experiences. A roller coaster is a sensorily overwhelming experience; with the extreme changes in gravity, balance, sound, air pressure, on a thrill ride you barely notice that all you usually see is the back of the seat in front of you.
I’m not a UX Designer, and neither are you
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I’m with Sagmeister on this one… https://vimeo.com/98368484

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