Henry MaoApplying Deep Learning to Puzzle Level DesignOver the winter break, my team at Calclavia started working on a mobile game called Relay. Relay is a puzzle/arcade game where the goal is…Jan 28, 2017Jan 28, 2017
Henry MaoReinforcement Learning using Asynchronous Advantage Actor CriticIn my research, I stumbled upon an effective learning method called Asynchronous Advantage Actor Critic (A3C) published by DeepMind. This…Jan 24, 20172Jan 24, 20172