Eyeo Conference Flashback

Background of Eyeo

Eyeo is a creative technology conference covers about new media, creative code, data visualization and design. Eyeo was inspired by the facts that our experience with art, interaction and information is changing fast these days with all three interact and overlap to each others more and more, so artists, designers and coders starts building and bending technology into interaction and data and to see what’s possible. During the Eyeo conference, there will be a day of workshop following by three days of talks, demos and labs. It offers opportunities to learn about the overlap in the mix tech and design area and connect with people.

The topics covered by Eyeo are art and technology; creative code; data visualization and data art; design and mapping; experience design and storytelling; interactive installations and architecture & interaction; physical inputs; gestural computing; kinect hacks; physical outputs; 3D printing; Arduino; processing; openFrameworks; cinder; D3.

Attendees at Eyeo

Impression and takeaways

I was very impressed by the diversity and creativity of people and projects I saw there. My biggest takeaway form the conference is learning how to define and solve a high social impact problem using strategies from art, design, engineering and science. Seeing how to use design and technology as the tools to solve an everyday problem for all the community or society makes me feel more proud of the technics I have practiced and learned everyday, also knowing the possibilities to applying them into our bigger and whole living and working environment.

For example, Sam Sinyangwe using data visualization to reveal the police violence problem. They collect comprehensive data on police killings nationwide to quantify the impact of police violence in communities to help reduce and end police violence in America. Complex Movements are artists collective supporting the transformation of communities by exploring the connections of complex science and social justice movements through multimedia interactive performance work.

Speakers at Eyeo
Me with new friends made in Eyeo

As for Adobe Design, Eyeo conference is very related to us. Adobe is here to help artists and designers express their ideas, broadcasting their voice into a more efficient and creative way, so knowing the problems and projects artists and designers are working on help us understand the need of them. Also, seeing how new technologies being used into art and design really help us to shape the direction of digital creative tools building. It aligns with Adobe Design Lab’s core concept and interests that how to be creative in adapting new technology into Adobe’s products. I got inspired by attending the talks and talking with the talent people there. It offers me chance to learn more creative coding technics, knowing more new tool to do creative art or design projects. I also share my personal side project “Making Computer Drawing” there at Show & Tell section which makes me made many friends have same kind of interests.

I highly encourage more diverse people to attend the Eyeo conference, since it is a conference overlapping many areas of learning and perspectives, different groups from different perspectives may observe and learn different things. For engineers it is good to know how technology can be applied and used in different projects to solve a design or social problem; for designers it is good to see how to use different design strategies to solve a problem; for managers it is a good environment to connect with people and see the problem and projects other people are working on. Minneapolis is also a really pretty city that worth visiting and Walker Art Center is very inspiring too.

Walker Art Center

Talk and related projects links:

Website link: http://eyeofestival.com/

Jennifer Daniel Creative Technology Things

https://research.googleblog.com/2017/05/neural-network-generated-illustrations.html

http://www.visualisingdata.com/2016/12/new-book-origin-almost-everything/

Nicholas Felton Feltron: Art vs. Product

http://feltron.com/

Molly Steenson These Important Years

http://www.girlwonder.com/

Mimi Onuoha How We Became Machine Readable

http://mimionuoha.com/

http://datasociety.net/

Alexander Chen Seeing Music

http://chenalexander.com/

https://aiexperiments.withgoogle.com/

Sands Fish A Guide To Building Parallel Realities

https://www.sandsfish.com/

Surya Mattu Infrastructure as Source

http://www.suryamattu.com/

http://samatt.github.io/

Sam Sinyangwe Using Data and Technology to End Police Violence

https://www.joincampaignzero.org/

https://mappingpoliceviolence.org/

Deb Chachra Architectural Biology and Biological Architectures

http://debcha.org/

Zach Lieberman Patterns

http://thesystemis.com/

http://sfpc.io/

Jennifer + Kevin McCoy Inhabiting the World We Made

http://mccoyspace.com/

Morehshin Allahyari On Digital Colonialism & Re-Figuring

http://www.morehshin.com/

Joanie Lemercier Landscapes and Algorithms

http://joanielemercier.com/

Derek Watkins Journalism by Design

http://dwtkns.com/portfolio/

Taeyoon Choi Absence is Presence with Distance

http://taeyoonchoi.com/

http://sfpc.io/

Manuel Lima Why Circles?

http://www.visualcomplexity.com/vc/

http://www.mslima.com/myhome.cfm

Matt Mitchell Cyber JimCrow

https://medium.com/@geminiimatt

Kate Sicchio hacking Choreography

http://sicchio.com/

Complex Movements Hyper Local High Tech

Gene Kogan Starving Computer Scientist

http://genekogan.com/

Mariana Santos Serendipity & Stories

http://marysaints.com/

Kevin Slavin No Seriously, invisible Cities

http://about.me/slavin

https://www.media.mit.edu/groups/playful-systems/overview/

Mariana Santos, Steve lambert, Sage Crump, Moderator Jer Thorp Panel: Art, Story, Affect

http://marysaints.com/

https://visitsteve.com/

http://artisticactivism.org/

https://emergencemedia.org/pages/complex-movements

Afroditi Psarra E-textiles: Hand-Crafting Technological Artifacts

http://afroditipsarra.com/

Jason Salavon Critical Computation: Data & Algorithm in Art

http://salavon.com/

Jess Engel Unlocking the language of VR

https://with.in/

Marcin Ignac From Abstraction: Realism and Back

http://variable.io/

http://marcinignac.com/

Robin Sloan Writing with the Machine

https://www.robinsloan.com/

Xin Liu Alter the Perception of Self

http://xxxxxxxxxinliu.com/

Laszlo Barabasi Network Science: From Science to Art

Sissel Tolaas Knows NOSE: NOSE knows

Jenny Odell How to do Nothing

http://jennyodell.com/

Steve Lambert Pro Bono Mercenary for Justice

https://visitsteve.com/

http://artisticactivism.org/