With examples from the game Dota 2.

An image of a confused gamer.

How this blog came to life…

It was a usual Saturday in the present corona times when my wife mentioned Dota for the first time in 8 years since we had met. “ Do you know what Dota 2 is?”, she said. While she sat waiting for a reply, I went into a flashback (10 years back) of my engineering days. Back then, I did nothing but play Dota 2, discuss Dota 2, eat food so that we could play Dota 2, sleep because our eyes hurt playing so much Dota 2 and then woke up to play a little more Dota 2. …


A group of people discussing something in front of the computer screen.
Photo by You X Ventures on Unsplash

Being able to successfully communicate your message is as important (if not more) as the message itself.

Designers frequently overlook the importance of presenting designs. And for some of us who do, treat it as a transaction instead of being mindful about it. There is nothing easy about presenting one’s designs and requires a lot of confidence and practice.

Over the years, having presented countless designs (of every possible readiness), one of my most important learnings has been to be intentional about putting up my designs for review and getting the stakeholders on board.

The following are 4 questions that…


Key highlights of the event and my views on trust and responsibility in design.

“World Interaction Design Day is an annual event where IxDA comes together as a united global community to show how interaction design improves the human condition. The aim of this global initiative is to have a positive, long-lasting impact by facilitating activities that support dialogue and outcomes.” — https://interactiondesignday.org/

24th September was celebrated at the World Interaction Design Day with over 100 events across 40 countries. We at IxDA Delhi NCR hosted an event around the theme, Trust and Responsibility in partnership with Adobe and IxDA.

Adobe India graciously accepted to sponsor the event and hosted it at its iconic…


@alecuffia Unsplash

One of the most powerful ways of gathering genuine insights on your product is by talking to users. Its not everyday that you (a designer working on enterprise products) get to meet your end users in their own environment. And when you do, you should make the most of it .

From my past experience @ Adobe of conducting customer visits for large enterprise customers, following is a quick checklist I’ve put together that might help you get ready for your upcoming study.

Identify

  • Are you visiting the right set of users? Make sure you have done enough screening (using…


I had a chance to do my first ethnography study as a part of my master degree’s final project. The task at hand was to understand existing situation of incoherence of DOTS among Tuberculosis(TB) patients in the rural parts of Assam. For the research, I made daily, day-long visits to near by villages, and medical centres to talk to TB patients and their families. This excercise of making a conscious effort of reaching out to the users and living a day in their lives taught me a lot of (most importantly the following 3) things about design…

#1. Define the w’s sincerely

When I started…

Himanshu Seth

Senior Experience Designer, Project Lead Digital Imaging @ Adobe. Co-leading @ixdadelhincr. Here to learn and share. {himanshuseth.com}

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