Ian KettlewellMake Virtual Reality Games for Everyone, Not Just GamersGamers are the early adopters of VR: they crave visceral action and reflex demanding immersion. They want thrills and blood pumping…Apr 19, 20181Apr 19, 20181
Ian KettlewellHow to Design a Garden or a ProductIn November I visited Japan. What struck me about Japan is the way places are curated and designed. It wasn’t the intentional design of the…Feb 28, 2018Feb 28, 2018
Ian KettlewellSkeuomorphism is a learning tool (and why this matters for VR)Skeuomorphism is when a design borrows the visual features of something different. Often it is used in digital design to make digital…May 15, 2017May 15, 2017
Ian KettlewellinPrototyprArtists are defining VR: Closing Oculus Story Studio was a mistakeSome context: Early this year I left my job working with the great people on the HoloLens frontend team. Now I’m creating a tool for…May 10, 2017May 10, 2017
Ian KettlewellPresident Trump’s actions this last week have been un-American and morally reprehensible.I am just one person, but I want it on the record forever that I fiercly oppose the actions of our president.Jan 29, 2017Jan 29, 2017
Ian KettlewellComplexity from simplicity: Design tools, not answersSean Rose (sean rose) raises a thought-provoking argument with the following tweet.Dec 28, 2015Dec 28, 2015
Ian KettlewellMy digital life is a messWhen I get a new computer I promise myself I’m going to stay organized.Oct 22, 20152Oct 22, 20152
Ian KettlewellThe User’s Mind is FullTechnology in our lives is hitting its limit.Oct 18, 20154Oct 18, 20154