iMagine machineMeasuring Knowledge in a Games-Based Educational WorldThe weakest point of the ongoing game-based learning revolution is the challenge it has over the old educational method of measuring and…Oct 20, 2014Oct 20, 2014
iMagine machineUsing Games in Class — Re-Targeting, Separating and “Homegameworking”Game-based learning is far from being successfully implemented anywhere in the world. A recent article shows some of the main obstacles…Oct 10, 2014Oct 10, 2014