imm3rsiveConnecting VR professionals at the Cannes Film Festival 2018 — Join us!Hello world of VR, the 71st Cannes Film Festival is around the corner, and for the 3rd year in a row, we are building an open networking…Apr 23, 2018Apr 23, 2018
imm3rsiveVenice VR: Down the rabbithole of immersive storytellingAfter years of sidelining the international festival circuit, story-driven VR is finally emerging as an artform in its own right. On the…Sep 12, 2017Sep 12, 2017
imm3rsive3 questions à Kay Meseberg, responsable VR/360 à ARTEEn préambule à l’édition 2016 des Cross Video Days qui met cette année l’accent sur la VR et la stratégie des diffuseurs, nous avons voulu…May 30, 2016May 30, 2016
imm3rsive3 questions to Kay Meseberg, head of VR/360 at ARTEIn the weeks leading into the 7th edition of the Cross Video Days which this year focuses on VR, we take a look at how 360° video and VR…May 30, 2016May 30, 2016
imm3rsiveinApplaudienceConnecting VR professionals at Cannes 2016Hello world of VR, the 69th Cannes Film Festival is around the corner, and we are building an open networking tool for VR professionals…Apr 28, 2016Apr 28, 2016
imm3rsiveRéalité virtuelle : éloge de la paresse du spectateurLes “nouvelles écritures” continuent de promettre au spectateur de prendre le contrôle de l’histoire. Mais en tant que public, est-ce…Feb 15, 2016Feb 15, 2016
imm3rsiveVR reality check: in praise of the lazy audienceDigital storytelling keeps pushing the promise of putting the audience in control. But as viewers, how much do we really want that? And is…Feb 15, 20161Feb 15, 20161
imm3rsiveVR: the promise of a voyage into the heart of the storyA quick overview of the key issues in immersive storytelling, from the viewer’s and the creator’s perspective.Jan 20, 2016Jan 20, 2016
imm3rsiveBienvenue sur imm3rsiveUn magazine en ligne consacré aux contenus immersifs, à la croisée du cinéma, du jeu vidéo et des expériences interactives.Jan 20, 2016Jan 20, 2016
imm3rsiveWelcome to imm3rsiveAn online magazine dedicated to immersive content, at the crossroads of film, videogames and interactive experiences.Jan 20, 2016Jan 20, 2016