Yiwei GongScreen Space Reflection in Forward-Rendering PipelineScreen Space Reflection is one of the most commonly used techniques to improve image quality in real-time rendering. It uses the screen…May 14, 2020May 14, 2020
Yiwei GongTop two interview questions of async programming from VRcollabVRcollab (https://vrcollab.com) is a BIM software company. We build our system fully based on C# and Unity. One of the most important…Apr 12, 2020Apr 12, 2020
Yiwei GongHow to renew your code-Sign certificate if you lost your private keyCode-Sign is critical to delivering software to the public. The modern operating system will prevent launching an unknown software. Only…Apr 7, 2020Apr 7, 2020
Yiwei GongCheckerboard RenderingCheckerboard rendering, also known as checkerboarding for short, is a 3D computer graphics rendering technique, intended primarily to…Apr 4, 20201Apr 4, 20201
Yiwei GongInterfacing Lua with CLua is a lightweight, multi-paradigm programming language designed primarily for embedded use in applications. Roberto Ierusalimschy, the…Apr 4, 2020Apr 4, 2020
Yiwei GongAsynchronous and Event-driven Programming in LuaAsynchronous and event-driven are the key concepts in nodejs. It wraps I/O operation into an asynchronous event and uses callback function…Apr 4, 2020Apr 4, 2020
Yiwei GongPort Lua to Web Environment using WebAssemblyWebAssembly (abbreviated Wasm) is a binary instruction format for a stack-based virtual machine. Wasm is designed as a portable target for…Apr 4, 20201Apr 4, 20201