Tessa M. ChunginBe YourselfThat Time I Spent a Month Traveling Alone, Pt. 3A story of wandering, acclimation, and espresso in FranceJun 23, 2018Jun 23, 2018
Tessa M. ChunginBe YourselfThat Time I Spent a Month Traveling Alone, Pt. 2A story of wandering, acclimation, and espresso in LondonJun 23, 2018Jun 23, 2018
Tessa M. ChunginBe YourselfThat Time I Spent a Month Traveling Alone, Pt. 1A story of wandering, acclimation, and espresso, and how it changed meJun 23, 2018Jun 23, 2018
Tessa M. ChungSetting up a Python Environment with Unity ML-Agents and TensorFlow for macOSHow to get started training intelligent game environments using machine learningMar 24, 20186Mar 24, 20186
Tessa M. ChunginInborn Experience (UX in AR/VR)Strategies for VR PrototypingDiscovering tools and workflows to better visualize ideas in 36o˙Feb 26, 20174Feb 26, 20174
Tessa M. ChungHow to Design VR SkyboxesMaking skyboxes in Unity3D from a variety of different materials.Sep 12, 20166Sep 12, 20166
Tessa M. ChungMaking Sense of Skyboxes in VR DesignHow the physics of our real world translate to VR design practices.Sep 12, 20164Sep 12, 20164
Tessa M. ChunginIn DreamsThe Day They RevoltedTheir school was run by an autocrat. Classrooms were run by henchmen. Each class was made up of about 18 children each sitting around desks…May 21, 2016May 21, 2016
Tessa M. ChungThe Things That No One Tells You About Learning to Design for VRWorking at the fringe of your skill set can be intimidating. Here’s some lessons I’ve picked up along the way that might help you get…May 19, 20161May 19, 20161
Tessa M. ChungBuilding a VR App in 14 DaysA designer’s first time building with Unity3DMar 23, 201615Mar 23, 201615