# Learning Javascript — chessKnight

Another chess related challenge on codefights.com. Here it is:

Given a position of a knight on the standard chessboard, find the number of different moves the knight can perform.

The knight can move to a square that is two squares horizontally and one square vertically, or two squares vertically and one square horizontally away from it. The complete move therefore looks like the letter L. Check out the image below to see all valid moves for a knight piece that is placed on one of the central squares.

Example

• For `cell = "c2"`, the output should be
`chessKnight(cell) = 6`.

My solution:

`function chessKnight(cell) {    var possibleCoordinates = [];    var xCoordinates = ['a', 'b', 'c', 'd', 'e', 'f', 'g', 'h'];    var cellX = xCoordinates.indexOf(cell[0]) + 1; //The X Position    var cellY = parseInt(cell[1]); //The Y Position        //Find all possible X Positions    var cellXpositions = [cellX + 2, cellX - 2, cellX + 1, cellX - 1].filter(function(cellPosition) {        return (cellPosition > 0 && cellPosition < 9);    })        //Find all possible Y Positions    var cellYpositions = [cellY + 2, cellY - 2, cellY + 1, cellY - 1].filter(function(cellPosition) {        return (cellPosition > 0 && cellPosition < 9);    })        //We now have 2 seperate arrays: One for X Positions, One for Y Positions.    //Go thru every combination possible and if it is a valid position then push it    //to the possible coordinates array - if not present already.    //The trick is to validate the position pair (X, Y) by making sure that     //the net X distance plus net Y distance is 3    for (var i = 0; i < cellXpositions.length; i++) {        for (var j = 0; j < cellYpositions.length; j++) {            if (Math.abs(cellX - cellXpositions[i]) + Math.abs(cellY - cellYpositions[j]) === 3) {                console.log('This is a valid coordinate: ', [cellXpositions[i], cellYpositions[j]]);                if (!possibleCoordinates.includes([cellXpositions[i], cellYpositions[j]])) {                    possibleCoordinates.push([cellXpositions[i], cellYpositions[j]]);                }             }        }    }    console.log('Possible Coordinates:', possibleCoordinates);    console.log ('Possible Moves:', possibleCoordinates.length);    return possibleCoordinates.length;}`

Here is an example output for the function above:

`Input: cell: "g6"Output: 6Expected Output: 6Console Output:`
`This is a valid coordinate:  [ 5, 7 ]This is a valid coordinate:  [ 5, 5 ]This is a valid coordinate:  [ 8, 8 ]This is a valid coordinate:  [ 8, 4 ]This is a valid coordinate:  [ 6, 8 ]This is a valid coordinate:  [ 6, 4 ]Possible Coordinates: [ [ 5, 7 ], [ 5, 5 ], [ 8, 8 ], [ 8, 4 ], [ 6, 8 ], [ 6, 4 ] ]Possible Moves: 6`

Feels good to be getting better at this :)

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