Ivan VoranauWhat’s My Problem With Side Quests?When an open world and an epic journey meet they end up buried under the heaps of side quests that barely make sense. Let’s fix this!Dec 31, 2021Dec 31, 2021
Ivan VoranauHow Naughty Dog Tells Stories Through Gameplay MechanicsEvery game tells a story. Sometimes the story is important sometimes not. Even purely mechanical experiences emerge stories. That’s just…Aug 19, 2021Aug 19, 2021
Ivan VoranauHow Foxhole Spares Player From Agony of ChoiceFoxhole (Siege Camp, 2017) is a simulator of the Great War that not only didn’t end by Christmas but didn’t end at all. Set in a fictional…Aug 4, 2021Aug 4, 2021