Creating Idea Makers with UX

When one thinks a (self) novel thought they have combined a synthesis of ideas together. Strings of thought float around chaotically, begging for organization that somehow your brain has made sense of.

Learning is integral in the process of becoming a novel thinker. Ideas presented with mapping and connections creates a good model for our brains. Naturally humans think associative. It is difficult to remember the specific bash command that delete the first line of text from all your files recursively, but it is easy if you remember -r as a standard function extension with a line deletion library. We should have connected information based of correlation and relevance.

Catherine C. Marshall starts a way of correlating hypertexts with some exterior categorization with multidimensional annotations to create a system of metadata! This is a start, one that started in 1998. As stated we need to be prepared for the massive information available, which she stated had already happened.

Image this image but with 500 billion more arrows and 5 billion more entries:

Ideation comes out in ART as well. We cannot claim novel thought is contained to the world of text. Kumiyo Nakakoji, Yasuhiro Yamamoto, Shingo Takada, and Brent N. Reeves (all credit due) talk about feedback hindering from the old styles of paint application with selecting brush sizes and colors off a limited range in Two-dimensional spatial positioning as a means for reflection in design. The constraints are too much and the feedback of artistry is lost in the process.

Software for designers go back to the first personal computer, Xerox Star, which had the first “Paint” application.

Not bad for the first PC!
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