Where’s the FUN?

I was “ranting” at lunch, talking about possible solutions for a gamified solutions in a Company of Industry Maintenance, with the single purpose of explaining that everything can be gamified, but, not everything have to be gamified.
I started by removing the wrong definition of Gamification, that consisted, for them, in adding the word FUN in everything… So, I started to ask:
- What’s the problem that you need to be solved?
- What’s the objective that you want to achieve?
- What’s the challenges that we might face?
When i started to remove the word FUN, or GAME of my speech, things got bored for them because they now understand, that Gamification is not just making a game, or adding fun to everything. It has a process behind it, a methodology that should be followed and goals to achieve.
If the answers to the problems aren’t taking in consideration, or there’s no objective to achieve, why Gamification?
