First a brief review of what a Finite State Machine (FSM) is https://medium.com/@mlbors/what-is-a-finite-state-machine-6d8dec727e2c

https://ucsb-cs64-s18.github.io/lectures/CS64_Lecture16.pdf

There are many other resources on what a FSM is and what they can do as it is a well established field. The important thing to note is that FSM can be mapped into a transactionalized…

A few weeks ago while reading the flyclient paper, i came up with the idea for nSPV. Rapidly, i modified komodod to have a -nSPV=1 mode to implement the superlite functionality.

since then i got most of the CC transactions being able to be created from the nSPV=1 client and…

Back in 2014 when NXT added support for tokens, it was brand new and unexplored territory. The ability to issue tokens and then assign whatever arbitrary value was quite a new functionality, but all of the initial usages were fully centralized around the token issuer. …

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