What We’re Building

Excerpt from “Developing 2D Games with Unity”, (Apress Publishing, 2018) Available from: Amazon, Apress.

Game engines are software development tools designed to reduce the cost, complexity, and time-to-market required in the development of video games. These software tools create a layer of abstraction on top of the most common tasks…

Derived from “Developing 2D Games with Unity”, Jared E Halpern, Apress Publishing, December 2018. https://amzn.to/2Ln0jWn

In this post, we’ll learn how to create a camera effect commonly used in 2D top-down games like Legend of Zelda, EarthBound, and Stardew Valley but can also work in side-scrolling games similar to Super…

Ever since I was a child, I’ve been fascinated with computers and gaming, but more specifically with how games are built. My path to making games began as it did for many others: typing in BASIC code from books and magazines, tinkering with it, and figuring out how it worked.

Quick Beginners All purpose Symbolic Instruction Code IDE + Interpreter

Jared Halpern

iOS Engineer • Game Developer • Author: Developing 2D Games with Unity. https://amzn.to/2Ln0jWn (2018 Apress Publishing) • https://jaredhalpern.com

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