Jason VorapatrakulRapid Asset Creation and TexturingThroughout the semester we’ve used fast paced import/export of .fbx files from Grasshopper/Rhino → 3DS Max → UE4, and then applying basic…4 min read·Jun 9, 2017----
Jason Vorapatrakulincode3100VR EXPERIENCE CONCEPTAside from using Virtual Reality as a visualisation tool for design iterations, we intend on creating our own experience which expresses…1 min read·Apr 10, 2017----
Jason Vorapatrakulincode3100Post Processing Volumes in Unreal Engine 4One thing I’ve grown to be quite fond of in UE4 is the Post Process Volume, found in the Visual Effects section of the Modes tab. As the…2 min read·Apr 2, 2017----
Jason Vorapatrakulincode3100Conceptual Prototypes + BlueprintsAging Concept: 360 Video1 min read·Apr 2, 2017----