The problem with minimal Design trends for me (as UX Designer) was always the fact that in many cases it decreased usability of apps instead of improving it. Lack of clear button designs and textures (for example replacing many buttons with “blue links” in iOS ) caused confusion for less tech-savy user.
Dimension has always been part of good design. The key is knowing when and where to use it.
DO USE it in product design if it disambiguates the user experience. For example, making it obvious that a button is clickable. In this example, a skeuomorphic button will always trump a flat square.
DON’T USE it if you think it’ll make your User Interface…