Rapid Design Thinking: Children’s ATM
Why would a child need access to an ATM?
- For parents to teach financial literacy to their children.
- To allow children to withdraw funds in emergency situations when the parents are not present.
- For leisure activities & entertainment
- School related functions
What are the age groups?
This ATM will be designed for children ages 5–13.
What are some constraints in designing this ATM?
I will be designing this ATM based off of the constraints of a 5 year. I think a 5 year old would have the steepest learning curve in navigating this interface so I will use them as a baseline.
- Reading level & reading comprehension
- Height of child/height of ATM
- A child forgetting his or her account pin number.
- Identity theft
Design a child friendly, super easy to use ATM that will allow them to check their balance, withdraw & deposit cash.
How should it look?
Addressing those concerns:
- Reading level & reading comprehension: When I design this interface I will replace “check balance” with “check money”, “withdraw” with “take money” & deposit with “save money.” By removing some potentially confusing words I think that could reduce some of the trouble a child might experience with the ATM.
- Height: (the average height of a 5 yr old is 42.75 inches or roughly 3.5 ft). Total height of the ATM must be kept in mind throughout the design process.
- Forgetting an account number: In order to remove the risk of that happening the only way to access the account will be either facial recognition or thumb print ID.
- Easily understandable voice instructions & the use of simplistic words
- Card insert
- Cash withdraw
- Cash deposit
- A printer for printing transaction receipts
I did a quick sketch of the ATM. A lot of children use tablets and other touch screen devices so I decided to create a touch screen ATM. I thought the concept of a touch screen would be a pretty easy concept for a child to understand. I also included a sketch of how navigating through the site would flow.
I did a prototype of the touch screen ATM. I really wanted to keep everything clean and simple with large icons and primary colors. I thought this would be a look that wasn’t intimidating to a child and something they could adapt to and learn very easily.