How to privately share your GearVR apps with your clients, customers, and testers

Jaime Bueza
2 min readJun 2, 2016

Mobile VR is becoming extremely popular! Just last month (April 2016), Oculus stated that there were over a million active users using the Samsung GearVR. Incidentally, 80% of Samsung GearVR users consume video content.

Mobile VR is heating up!

Dialling it back to how it affects people who are building VR experiences: One of the challenges about building GearVR experiences is being able to quickly get feedback from your clients, customers, and testers — yes, that’s right, the dreaded OSig process (Oculus Signature Files).

Let me show you how you can easily share your GearVR apps without the headaches below:

Step 1: Upload an app on to ConstructVR

In the above GIF, you can see that all I did was drag an APK (which can be created by Unity3D editor or Unreal editor. You’ll notice that I haven’t done anything with OSigs.

Step 2: Invite Your Collaborators

In the above GIF, you’ll notice that all I did was invite a user by email address and then add 2 members who I have already worked with on a different app. When your collaborators get the invitation email, they get a link to the Android mobile app. When they login or register with ConstructVR, we automate the OSig process for their specific device and then they can accept your invitation within the app and install your GearVR app. Simple!

As you can see with the above steps, all you really had to do is upload an APK and invite your team via email or username. When your teammates see the invitation email, they’ll get a link that points to the Android Google Play store. Once they download that, they can login, and accept your invitation to test your GearVR app.

Voila! No headaches!

ConstructVR provides simple and secure GearVR app distribution — it removes the pain of managing OSig files and automatically distributes new versions to your clients, customers, and testers.

Cheers,
Jaime Bueza
Co-founder, ConstructVR

Jaime Bueza is a Canadian entrepreneur and Y Combinator alumni. He has delivered software globally for over a decade to clients including Nintendo, Starbucks, Bacardi, Nike, Electronic Arts, Ritchie Brothers, Kiwi Collections, Cox Communications, Microsoft, and DELL. When he’s not engaging with customers and clients, he’s helping technology communities grow through open source and tech events.

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