Becoming an Indie Game Developer with Gideros Studio

  • Gideros Studio is free and open source.
  • Cross-platform to publish your game to multiple platforms.
  • Fully IDE to develop, test and publish your game.
  • Easy and fast game development, ideal for prototyping.
  • Object oriented programming is supported.
  • Your game runs at Native speed in every published platform.
  • Gideros Studio provides a Plugins system to extend it.
  • Active Forum to resolve any question.

Gideros Studio is free

Gideros Studio is a free and open-source development environment to make cross-platform 2D games in a easy and quick way.

  • Windows XP, Vista, 7, 8, 10
  • Mac OS X Lion or later.
  • Linux with Wine Emulator or compile from source code.
  • Raspberry Pi 2 or 3, compiling compile from source code.
Gideros Download

Gideros Studio is Open source

The Gideros Studio is also open source and available in the Github repositories, so you can study how it works.

Cross-platform

Cross-platform feature allows you to develop your game with only one code base, and publish it to multiple platforms.

  • Android
  • iOS
  • HTML
  • MacOSX
  • Windows

Native speed

Gideros Studio is developed on top of C/C++ and OpenGL, so your game runs at native speed on every supported platform.

Lua programming language

Gideros Studio uses Lua programming language to help you to build your next indie 2D game.

local bmp = Bitmap.new(Texture.new(“ball.png”, true))bmp:setPosition(100, 100)stage:addChild(bmp)

Object Oriented Programming

Gideros Studio provides a Set of classes to follow a clean Object Oriented Programming approach when you build your games with Lua programming language.

Gideros Studio IDE

Gideros Studio IDE provides a complete Integrated Development Environment (IDE) for quick developing and testing your indie games.

Gideros Studio

Gideros Player

For testing purposes you will use Gideros Player with Hot Reloading feature which speeds up game development.

Extending with Plugins

Gideros Studio Plugins is a feature which enable to develop a Native C/C++/Swift/Java/Kotlin library and call functions of this library from Lua code. This is an amazing feature to extend Gideros Studio.

Awesome Gideros Resources

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