Mobile Fitness User Experience

Stanford D School User-Centered Design Process

Empathize

Typical Jefit User

Define

The UX is profoundly inefficient and unintuitive. After working for half an hour trying to customize a workout, I decided to dump it. It’s way too cluttered. -tcarly, iOS.

Cognitive Walkthrough in progress

Ideate

Brainstorm ideas
Initial Sketches

Prototype

Test

Final Product

Original Jefit Designs
Jefit Final Designs

Results

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Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store