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Jeremie ROBERRINI-NEVEU
Jeremie ROBERRINI-NEVEU

97 Followers

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Published in UX Collective

·Aug 18, 2020

Thoughts about a design guideline for Android widgets

What if Material Design also had guidelines for widget experience. — Widgets are a small application interface that a user can choose to implement on the home screen of its phone. They were introduced in 2008 by google and reached their peak popularity around 2017 with Android Oreo. For the user, it represents a way to customize their phone experience and gain…

Design

5 min read

Thoughts about a design guideline for Android widgets
Thoughts about a design guideline for Android widgets
Design

5 min read


Published in UX Collective

·Jun 20, 2020

Sketch and Figma, different tools equals different results

By now you probably read countless comparison, this ain’t really one. — We like to compare the difference between various design programs and debate about which one is the most powerful. But we often forget to reflect on how using one of these tools is impacting our product. …

Sketch

7 min read

Sketch and Figma, different tools equals different results
Sketch and Figma, different tools equals different results
Sketch

7 min read


Published in Level Up Coding

·May 19, 2020

Making your first SVG animations

Story of a designer trying to code animations instead of asking a dev to figure it out. Coded animations are the future of Webdesign Because we have access to great tools like Principle, After effect, and others, we tend to imagine and make animations as gifs or videos. …

Code

7 min read

Making your first SVG animations
Making your first SVG animations
Code

7 min read


Published in UX Planet

·Apr 17, 2020

Creating Hummmm… a candy-making experience

How to make candy customization a fun game with a purchase at the end. This is my final student project and I start with half of the normal time because I previously failed my research process. (see link) The struggle of “idea validation” in UX Warning: Research f**cked-up story aheadmedium.com My mentors assign me to a new mission: Create a candy customization…

UX

6 min read

Creating Hummmm… a candy-making experience
Creating Hummmm… a candy-making experience
UX

6 min read


Published in UX Planet

·Apr 17, 2020

The struggle of “idea validation” in UX

Warning: Research f**cked-up story ahead Intro When I was asked, what I would want to do for the final project of my UX Bootcamp. Doing something about Saving and Investing money was a natural subject for me. I grew up doing a business school with a strong emphasis on finance. I…

UX

7 min read

The struggle of “idea validation” in UX
The struggle of “idea validation” in UX
UX

7 min read


Published in UX Planet

·Mar 12, 2020

Tale of a designer trying to code

My tricks to write something that works with HTML, CSS & Javascript. — It’s a cold evening in Amsterdam and our class is informed that our last project is going to be about coding. I know that I have some sort of background but I get kind of afraid, as means coding for me “stuff that doesn’t work”. However, coding follows a process…

Code

11 min read

Tale of a designer trying to code
Tale of a designer trying to code
Code

11 min read


Published in UX Planet

·Mar 1, 2020

Designing for a running event — Grand Raid 2020 — Case study

Helping runners to meet the race requirement and offer training advice before the event. The Grand Raid is the most important race of the Reunion Island.

UX

9 min read

Designing for a running event — Grand Raid 2020 — Case study
Designing for a running event — Grand Raid 2020 — Case study
UX

9 min read


Feb 10, 2020

Challenge for online magazines: creating an immersive experience.

How to have an interesting documentary in a world where people don’t read. We start a new 2.5-weeks project for Ironhack Amsterdam with the challenge of developing a digital magazine. I worked on this project with my teammate Luka Androcec. Our persona for this project is someone interested in business…

UI

4 min read

Challenge for online magazines: creating an immersive experience.
Challenge for online magazines: creating an immersive experience.
UI

4 min read


Published in UX Planet

·Jan 27, 2020

Adding a scheduling feature to Instagram.

Improving the platform content and creators post-management. A little 2.5 weeks project with Ironhack to build a new feature following a design system. My mission was to improve the Instagram mobile experience and help tackle some of the limitations the platform has today by introducing a scheduling feature. Benefits of scheduling Scheduling for…

Atomic Design

7 min read

Adding a scheduling feature to Instagram.
Adding a scheduling feature to Instagram.
Atomic Design

7 min read


Jan 20, 2020

Helping beginners getting started in yoga, Ux Case Study.

A project developing the activity of Blue Bird yoga in Amsterdam. I embark on this project with my Ironhack Amsterdam team of Natalia and Shelly Benson. Our team was tasked with a time constraint of 2.5 …

UX

6 min read

Helping beginners getting started in yoga, Ux Case Study.
Helping beginners getting started in yoga, Ux Case Study.
UX

6 min read

Jeremie ROBERRINI-NEVEU

Jeremie ROBERRINI-NEVEU

97 Followers

Visual UX/UI Designer in Amsterdam • jeremie.roberrini.com

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